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https://github.com/stasenso/rp_pico_display_engine.git
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Split render primitives into dedicated modules
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#pragma once
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#include "display/render/context.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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void render_sine_wave(
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render_ctx_t* ctx,
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uint16_t num_points,
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int amplitude,
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float frequency,
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int offset_x,
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int offset_y,
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float phase_shift,
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uint16_t color
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);
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#ifdef __cplusplus
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}
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#endif
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