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Update README quick start instructions
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@@ -1,6 +1,6 @@
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# RP Pico Display Engine
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A lightweight C display engine for `RP2040/RP2350` and `ST7789` displays (SPI + DMA) with an explicit `begin/end paint` frame contract.
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A lightweight C display engine for `RP2040/RP2350` and `ST7789` / `ILI9341` SPI displays (DMA) with an explicit `begin/end paint` frame contract.
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## Features
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@@ -20,6 +20,34 @@ A lightweight C display engine for `RP2040/RP2350` and `ST7789` displays (SPI +
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- `include/Font/`, `src/Font/` - font data and text rendering
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- `Examples/Thermometr/` - working Pico SDK example project
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## Required Environment
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- `git`
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- `cmake` version `3.18.4+`
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- build tool supported by CMake (`make` by default on Unix-like systems)
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- `Pico SDK` with `PICO_SDK_PATH` pointing to it
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- ARM toolchain `arm-none-eabi-gcc`
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## Supported Displays and Default Wiring
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Supported controller backends:
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- `DISPLAY_TYPE_ST7789`
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- `DISPLAY_TYPE_ILI9341`
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If you do not pass any display-related compile definitions, the library defaults from [src/core/display_driver.h](/home/smikhai/repo/rp_pico_display_engine/src/core/display_driver.h:1) are used:
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- Controller: `DISPLAY_TYPE_ST7789`
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- SPI port: `spi0`
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- `MOSI=19`
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- `SCK=18`
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- `CS=17`
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- `DC=22`
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- `RST=13`
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- `BL=12`
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These defaults mean: if you build without overriding pins or `DISPLAY_TYPE`, the firmware is meant for an `ST7789` display wired to those RP2040/RP2350 GPIOs.
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## Quick Start
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### 1. Add as a subproject (recommended)
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@@ -27,7 +55,27 @@ A lightweight C display engine for `RP2040/RP2350` and `ST7789` displays (SPI +
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The most practical integration pattern is to add this repository (for example, as a git submodule) and build `display_engine` from your main `CMakeLists.txt`.
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You do not have to include all rendering primitives immediately: keep only what you need and uncomment extra modules later.
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```cmake
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Create a new project and add this repository as a submodule:
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```bash
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mkdir pico_display_app
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cd pico_display_app
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git init
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git submodule add https://github.com/stasenso/rp_pico_display_engine.git external/rp_pico_display_engine
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git submodule update --init --recursive
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mkdir -p src
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```
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Make sure `PICO_SDK_PATH` is set:
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```bash
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export PICO_SDK_PATH=/absolute/path/to/pico-sdk
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```
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Create the root `CMakeLists.txt`:
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```bash
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cat > CMakeLists.txt <<'EOF'
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cmake_minimum_required(VERSION 3.18.4)
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include($ENV{PICO_SDK_PATH}/external/pico_sdk_import.cmake)
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@@ -79,6 +127,46 @@ target_compile_definitions(display_engine PUBLIC
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add_executable(my_app src/main.c)
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target_link_libraries(my_app PRIVATE display_engine)
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pico_add_extra_outputs(my_app)
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EOF
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```
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Create `src/main.c`:
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```bash
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cat > src/main.c <<'EOF'
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#include "pico/stdlib.h"
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#include "display/display.h"
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#include "display/render/context.h"
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int main(void) {
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stdio_init_all();
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display_config_t cfg = {
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.width = 320,
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.height = 240,
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.buffer_count = 1,
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.mode = DISPLAY_MODE_SAFE
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};
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display_init(&cfg);
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render_ctx_t rc;
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while (1) {
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uint16_t *buf = display_begin_paint_blocking();
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render_begin(&rc, buf, 320, 240);
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render_clear(&rc, RGB16(0, 0, 0));
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display_end_paint();
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sleep_ms(16);
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}
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}
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EOF
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```
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Build the project:
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```bash
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cmake -S . -B build
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cmake --build build
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```
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### 2. Change display pins and controller type
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@@ -89,7 +177,16 @@ Set these compile definitions on `display_engine`:
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- `DISPLAY_PIN_MOSI`, `DISPLAY_PIN_SCK`, `DISPLAY_PIN_CS`, `DISPLAY_PIN_DC`, `DISPLAY_PIN_RST`, `DISPLAY_PIN_BL`
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- `DISPLAY_TYPE` (`DISPLAY_TYPE_ST7789` or `DISPLAY_TYPE_ILI9341`)
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If no definitions are provided, defaults from `src/core/display_driver.h` are used.
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If no definitions are provided, these defaults from [src/core/display_driver.h](/home/smikhai/repo/rp_pico_display_engine/src/core/display_driver.h:1) are used:
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- `DISPLAY_TYPE=DISPLAY_TYPE_ST7789`
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- `DISPLAY_SPI_PORT=spi0`
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- `DISPLAY_PIN_MOSI=19`
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- `DISPLAY_PIN_SCK=18`
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- `DISPLAY_PIN_CS=17`
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- `DISPLAY_PIN_DC=22`
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- `DISPLAY_PIN_RST=13`
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- `DISPLAY_PIN_BL=12`
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### 3. Safe mode with a single display loop
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@@ -208,6 +305,8 @@ draw_string(&rc, 16, 16, L"Cyrillic check", RGB565(255, 255, 255));
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## Build Example (Pico SDK)
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If you just want to build the ready-made example from this repository:
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```bash
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cd Examples/Thermometr
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mkdir -p build && cd build
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@@ -215,8 +314,30 @@ cmake ..
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cmake --build .
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```
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Display config is set in `Examples/Thermometr/CMakeLists.txt` via `target_compile_definitions(...)`:
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`DISPLAY_TYPE`, `DISPLAY_SPI_PORT`, `DISPLAY_PIN_MOSI`, `DISPLAY_PIN_SCK`, `DISPLAY_PIN_CS`, `DISPLAY_PIN_DC`, `DISPLAY_PIN_RST`, `DISPLAY_PIN_BL`.
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This example builds firmware for the Pico SDK default board unless you set `PICO_BOARD` yourself. The display configuration is set in [Examples/Thermometr/CMakeLists.txt](/home/smikhai/repo/rp_pico_display_engine/Examples/Thermometr/CMakeLists.txt:1):
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- Controller: `DISPLAY_TYPE_ILI9341`
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- SPI port: `spi1`
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- `MOSI=15`
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- `SCK=14`
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- `CS=13`
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- `DC=12`
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- `RST=11`
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- `BL=10`
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There is also [Examples/EngineDemo/CMakeLists.txt](/home/smikhai/repo/rp_pico_display_engine/Examples/EngineDemo/CMakeLists.txt:1), which defaults to:
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- Board: `Pico 2` / `RP2350` (`TARGET_BOARD=pico2_RP2350`)
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- Controller: `DISPLAY_TYPE_ST7789`
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- SPI port: `spi1`
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- `MOSI=15`
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- `SCK=14`
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- `CS=13`
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- `DC=12`
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- `RST=11`
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- `BL=10`
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So the produced `.uf2` must be flashed to the board selected by that example's CMake config, and the display must be wired to the pins listed there.
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## API Contract (Important)
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