Replace monolithic renderer with aggregate header

This commit is contained in:
Stanislav N Mikhailov
2026-03-24 21:52:12 +03:00
parent 0a9b9eb741
commit cf8a53eaac
2 changed files with 5 additions and 260 deletions
+5 -61
View File
@@ -1,63 +1,7 @@
#pragma once
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
#define RGB565(R, G, B) \
((uint16_t)((((uint16_t)(R) & 0xF8u) << 8) | \
(((uint16_t)(G) & 0xFCu) << 3) | \
(((uint16_t)(B) & 0xF8u) >> 3)))
#define BSWAP16(X) \
((uint16_t)((((uint16_t)(X) & 0x00FFu) << 8) | \
(((uint16_t)(X) & 0xFF00u) >> 8)))
/* RGB888 -> RGB565 with swapped byte order for ctx->buf */
#define RGB16(R, G, B) BSWAP16(RGB565((R), (G), (B)))
typedef struct
{
uint16_t* buf;
uint16_t width;
uint16_t height;
uint16_t clip_x0;
uint16_t clip_y0;
uint16_t clip_x1;
uint16_t clip_y1;
} render_ctx_t;
void render_begin(render_ctx_t* ctx, uint16_t* buf, uint16_t width, uint16_t height);
void render_set_clip(render_ctx_t* ctx, uint16_t x, uint16_t y, uint16_t width, uint16_t height);
void render_reset_clip(render_ctx_t* ctx);
void render_clear(render_ctx_t* ctx, uint16_t color);
void render_pixel(render_ctx_t* ctx, int x, int y, uint16_t color);
void render_line(render_ctx_t* ctx, int x0, int y0, int x1, int y1, uint16_t color);
void render_grid(render_ctx_t* ctx, uint16_t x, uint16_t y, uint16_t step, uint16_t color);
void render_sine_wave(
render_ctx_t* ctx,
uint16_t num_points,
int amplitude,
float frequency,
int offset_x,
int offset_y,
float phase_shift,
uint16_t color
);
void render_bezier(
render_ctx_t* ctx,
const int* points_x,
const int* points_y,
size_t num_points,
uint16_t color
);
#ifdef __cplusplus
}
#endif
#include "display/render/context.h"
#include "display/render/line.h"
#include "display/render/grid.h"
#include "display/render/sine_wave.h"
#include "display/render/bezier.h"