Add English and Russian README files

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Stanislav N Mikhailov
2026-04-04 20:59:54 +03:00
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# RP Pico Display Engine
A lightweight C display engine for `RP2040/RP2350` and `ST7789` displays (SPI + DMA) with an explicit `begin/end paint` frame contract.
## Features
- Two modes: `DISPLAY_MODE_SAFE` and `DISPLAY_MODE_RAW`
- 1 or 2 frame buffers (`buffer_count`)
- Non-blocking and blocking frame acquisition:
- `display_begin_paint_try()`
- `display_begin_paint_blocking()`
- Safe frame completion via `display_end_paint()`
- Rendering primitives and a font module with Cyrillic support
## Repository Structure
- `include/display/` - public headers for the engine and renderer
- `src/core/display.c` - display engine core
- `src/render/` - primitives implementation
- `include/Font/`, `src/Font/` - font data and text rendering
- `Examples/Thermometr/` - working Pico SDK example project
## Quick Start
### 1. Safe mode with a single display loop
Good for a simple loop where dropping a frame is acceptable when the buffer is busy.
```c
#include "display/display.h"
#include "display/render/context.h"
#define WIDTH 320
#define HEIGHT 240
void app_loop(void) {
display_config_t cfg = {
.width = WIDTH,
.height = HEIGHT,
.buffer_count = 1,
.mode = DISPLAY_MODE_SAFE
};
display_init(&cfg);
render_ctx_t rc;
while (1) {
uint16_t *buf = display_begin_paint_try();
if (!buf) {
continue;
}
render_begin(&rc, buf, WIDTH, HEIGHT);
render_clear(&rc, RGB16(0, 0, 0));
// draw...
bool ok = display_end_paint();
hard_assert(ok);
}
}
```
### 2. Safe mode with two buffers and deferred submit support
In `SAFE + buffer_count = 2`, DMA can scan out one buffer while you render the other one.
If DMA is busy at `display_end_paint()`, the frame may be deferred (single pending-frame queue).
```c
#include "display/display.h"
#include "display/render/context.h"
#define WIDTH 320
#define HEIGHT 240
void app_loop(void) {
display_config_t cfg = {
.width = WIDTH,
.height = HEIGHT,
.buffer_count = 2,
.mode = DISPLAY_MODE_SAFE
};
display_init(&cfg);
render_ctx_t rc;
while (1) {
uint16_t *buf = display_begin_paint_try();
if (!buf) {
// DMA/queue busy: run other app logic
continue;
}
render_begin(&rc, buf, WIDTH, HEIGHT);
render_clear(&rc, RGB16(8, 16, 8));
// draw...
bool accepted = display_end_paint();
hard_assert(accepted); // false only on contract misuse
}
}
```
### 3. Primitive and font headers + output example
Minimal include set:
```c
#include "display/display.h"
#include "display/renderer.h" // aggregates context + line + grid + sine_wave + bezier
#include "Font/font_data.h" // draw_string(), draw_char(), get_char_width()
```
Equivalent per-header includes:
```c
#include "display/render/context.h"
#include "display/render/line.h"
#include "display/render/grid.h"
#include "display/render/sine_wave.h"
#include "display/render/bezier.h"
#include "Font/font_data.h"
```
Primitive + text render example:
```c
render_ctx_t rc;
render_begin(&rc, buf, 320, 240);
render_clear(&rc, RGB16(9, 19, 9));
render_grid(&rc, 20, 20, 40, RGB16(12, 26, 13));
render_line(&rc, 0, 0, 319, 239, RGB16(255, 0, 0));
render_sine_wave(&rc, 960, 100, 2.0f, 0, 120, phase, RGB16(0, 255, 0));
int px[4] = {20, 80, 140, 220};
int py[4] = {200, 120, 220, 160};
render_bezier(&rc, px, py, 4, RGB16(255, 255, 0));
draw_string(&rc, 16, 16, L"Cyrillic check", RGB565(255, 255, 255));
```
## Build Example (Pico SDK)
```bash
cd Examples/Thermometr
mkdir -p build && cd build
cmake ..
cmake --build .
```
Display pins are configured in `Examples/Thermometr/CMakeLists.txt` via `target_compile_definitions(...)`:
`SPI_PORT`, `PIN_MOSI`, `PIN_SCK`, `PIN_CS`, `PIN_DC`, `PIN_RST`, `PIN_BL`.
## API Contract (Important)
- Every successful `display_begin_paint_*()` must be followed by `display_end_paint()`
- Do not call a second `begin` until the current paint section is closed
- Do not call `display_submit()` manually inside an open paint section
Detailed usage scenarios: `SCENARIOS.ru.md`.